![]() The shader cache is disabled by default on QNX as the root file system is read only. The cache can be enabled by setting the environment variables _GL_SHADER_DISK_CACHE to 1 and _GL_SHADER_DISK_CACHE_PATH to a location with write access.īy default, the cache is placed in an. nv directory in the user's home directory, which is created if it does not already exist. ![]() If desired, override the default location by specifying a valid alternate path with the _GL_SHADER_DISK_CACHE_PATH environment variable. nv directory, the driver does not create this non-default directory if it does not already exist. If this variable specifies a directory that does not already exist, the cache is disabled. Description: Here it is, The long awaited shader preset release Today is the day I finally release my re shade presets (No windchaser wont be coming today, It needs more time and its better that it is not rushed) In the file linked below you will find a full guide which provides a detailed description on how to install my shaders. The cache appears in the specified location as a subdirectory named GLCache containing a set of directories and files with hashed names. These files encode the driver version, GPU, and application. Se voc j se perguntou o que e por que o desempenho dos jogos quando voc o exclui despenca, basta ler este artigo. Muitas vezes voc ter visto entre os arquivos temporrios para excluir Windows ou para ganhar espao o chamado cache de shader DirectX ou Cache de Shader. Whenever you install a new version of the driver, the hashed names change. Shader Cache: definio e como isso afeta o desempenho dos jogos. ![]() Users may therefore wish to clean out the old directory before running any applications.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |